![]() Xcode-install and fastlane/spaceship both deserve credit for figuring out the hard parts of what makes this possible. ![]() The Apple authentication flow is described in Apple.paw, which will allow you to play with the API endpoints that are involved using the Paw app. Notable design decisions are recorded in DECISIONS.md. # Edit the draft release created by Release Drafter to point at the new tag # Set the release title to the new version # Add the xcodes.zip and xcodes-$ files to the release # Publish the release # Update the Homebrew Bottle: TEAMID= "ABC123 " # Push the new version bump commit and tag Make bottle VERSION= " $VERSION " # Notarize the release build # This can take a while # Make a release build of xcodes, sign it, and zip it Git tag -asm " $VERSION " " $VERSION " # Clean first Git commit -m "Bump version to $VERSION " # Bump the version number in Version.swift, commit the change, and tag it We already do this for you in order to provide Developer ID-signed and notarized release builds via Homebrew (see Installation). There's a Makefile to help build xcodes for distribution. Run: swift run, or commands like swift run xcodes list.You can also use the Swift command line tools once you have Xcode installed: Here you can add, remove, and toggle arguments that will be passed to xcodes when it's launched. This means you'd use Option + Command + R or hold Option while clicking the Run button. When running xcodes from Xcode, if you want to run a particular command or pass some arguments, you can hold the option key to present a sheet with more options. You can even type text into Xcode's console when it prompts you for input like your Apple ID or 2FA code. Using XcodeĮven though xcodes is a command-line app, all of the normal functionality works in Xcode, like building, running, and running tests. You'll need Xcode 13 in order to build and run xcodes. Xcodes -generate-completion-script > ~/.oh-my-zsh/completions/_xcodes Development Run this command line to display the available runtimes xcodes supports having all of your Xcode versions installed in one directory, wherever that may be. All of the xcodes commands support this option, like select and uninstall, so you can manage Xcode versions that aren't in /Applications. Xcode will be installed to /Applications by default, but you can provide the path to a different directory with the -directory option or the XCODES_DIRECTORY environment variable. It uses up to 16 connections to download Xcode 3-5x faster than URLSession. Install the Xcode command-line tools by running the following command in your macOS Terminal: xcode-select -install Install Homebrew macOS does not include the Homebrew brew package by default. If you have aria2 installed (it's available in Homebrew, brew install aria2), then xcodes will default to use it for downloads. Xcode 11.2.0 has been installed to /Applications/Xcode-11.2.0.app Xcodes requires superuser privileges in order to finish installation. (5/6) Checking security assessment and code signing (4/6) Moving Xcode archive Xcode-11.2.0.xip to the Trash (3/6) Moving Xcode to /Applications/Xcode-11.2.0.app (2/6) Unarchiving Xcode (This can take a while)
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